Rendering Engines With Redshift @ SIGGRAPH 2016

Rendering Engines With Redshift @ SIGGRAPH 2016

SIGGRAPH is an annual event / expo in computer graphics and interactive techniques. It lasts 5 days and includes, demos, educational sessions, art, screenings, and hands-on interactivity including 3 days of commercial exhibits displaying the industry’s current hardware, software, and services.

In this episode I speak with Panos Zompolas about their rendering engine. Panos gives us a good overview of what a rendering engine is, how creative professionals can use them to improve the performance of Maya, Cinema 4D plus many other applications and he explains how distributed rendering works.

Links To Check Out



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